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Manipulating Pixels Using Canvas

Modern browsers support playing video via the <video> element. Most browsers also have access to webcams via the MediaDevices.getUserMedia() API. But even with those two things combined, we can’t really access and manipulate those pixels directly.

Fortunately, browsers have a Canvas API that allows us to draw graphics using JavaScript. We can actually draw images to the <canvas> from the video itself, which gives us the ability to manipulate and play with those pixels.

Everything you learn here about how to manipulate pixels will give you a foundation to work with images and videos of any kind or any source, not just canvas.

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